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Some question of resources and www

I aologize my questions are too many T.T I have troubles how can I manage many resources. mostly images. one is performance on load resource. I heard that www is recommended for performance not Resource.load. Another is path of resources. Resource path is different each other by platform(even editor). The other is resource packing. for example, streaming asset is free for platform but there's no packing so user can access on my resources. . So I want to ask you. 1. What's the difference www and resource.load and what's recommended? 2. How can I control source path, there are way to free for platform? 3. I have no idea for resource packing(serializing? locking? I do not know proper word)?

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